Wednesday, July 25, 2007

Freddy vs. Wolverine

Gryphons are one of the first intelligent species we invented for the Squawk Role-Playing Game, but they have settled on their current form only recently. This drawing is a slightly modified version of the original and totally awesome design by my brother Ulrich.

The bird-like appearance is superficial: Gryphons and Gargoyles belong to a fictional group of archosaurs resembling crocodiles with long, flexible, otter-like bodies. (Also in this fictional family are the snake-like guivres.) While Gargoyles became stealthier with naked, color-changing skin, Gryphons became large, powerful, tiger-like predators with huge claws. At some point the Gryphon ancestors aquired insulating pseudo-feathers similar to dinosaurs and pterosaurs, and lost their teeth, so Gryphons rip at their prey with sharp beaks.Gryphons are extraordinarily flexible, moving like a cross between a cat and a snake. All of their joints have a wide range of motion. They can curl up into a ball and wrap around trees. This flexibility helps them to climb, move through tight spaces and crawl through tall ground cover when stalking prey.
At one point gryphons were becoming a less flexible dinosaur design related to archaeopteryx and sickle-clawed dromaeosaurs. In this drawing we can see a combination of archaeopteryx, feathering, anthropomorphic torso and sickle-clawed feet. (It looks like I left an extra toe on one of the feet.) This is totally unlike the current Gryphon idea.

Here is an effort to rehabilitate the same drawing as a modern gryphon with a toothless beak and four huge talons on each foot. The tail, with it's archaeopteryx-like feather pattern, will probably have to go.

Monday, July 16, 2007

Avoid the 'Roid

In the Squawk Role-Playing Game, a gremlin is an intelligent primitive bird or bird-like dinosaur without feathers. Gremlins have one of the proportionally largest brains of all the intelligent species, but they are one of the smaller species.

Large eyes with cat-like pupils give gremlins excellent vision in a wide range of lighting conditions. Gremlins have a limited sense of smell because of their short snouts. They have only three fingers on each hand (a thumb and two other fingers), but each touch-sensitive soft-tipped finger is both strong and dextrous. A vertical spinal column and modified shoulders give them an improved range of arm motion as well as balancing the brainy skull.

(The narrow hips of the floating gremlin above is a degenerate condition related to living in low gravity. Most gremlins have wide hips which form the round bottom half of an egg-shaped torso.)

Gremlins are plantigrade - they walk on their heels. This helps their vertical posture, but they have very long feet and run with all of their weight on a single toe. This is similar to the way humans run, but more extreme. Gremlins have one other toe which helps them balance while standing and walking. The inside toe - which is often adapted as a sickle-claw or reversed and elongated for perching in other birds and bird-like dinosaurs - is completely absent in gremlins.

Gremlins are partly inspired by paleontologist Dale Russel's speculative "Dinosauroid". Zoology blogger Darren Naish has proposed a much better candidate for super-intelligent dinosaur ancestor and surreal artist Nemo Ramjet has provided a nice illustration.

Monday, July 2, 2007

To Write a Post about Gargoyles

This is one of the best re-imaginings of a Squawk race by my brother Ulrich. For our Xanadu setting he re-invented the dragon-like, chameleon-skinned Gargoyle as a long-bodied Japanese dragon anthropomorphized in the tradition of the Teenage Mutant Ninja Turtles. This added more oriental flavor to the Xanadu culture and gave us a memorable look for a race that was not well represented in the artwork.
Gargoyles are able to change the color and pattern of their skin like a chameleon or cephalopod to communicate and disguise themselves. As intelligent creatures they can invent new disguises and stealth techniques. In this drawing we see how individual difference in texture can be exploited to blend in with different environments.
We tried to imagine how a long, low crocodile-like head could contain the large brain of an intelligent species. horns add a hard-edged, squared look to a domed forehead. The entire head is large relative to the body. At some point you have to look past stereotypes (relative brain size is not all-important, some fish and birds have more brain-to-body mass than humans) and accept what just looks cool.
One feature that Ulrich did not dig about gargoyles was the flappy, erectable neck frill, so these have become something of an optional feature - a display organ that is very large in some male gargoyles and absent in females and some males.