Showing posts with label gryphon. Show all posts
Showing posts with label gryphon. Show all posts

Wednesday, July 25, 2007

Freddy vs. Wolverine

Gryphons are one of the first intelligent species we invented for the Squawk Role-Playing Game, but they have settled on their current form only recently. This drawing is a slightly modified version of the original and totally awesome design by my brother Ulrich.

The bird-like appearance is superficial: Gryphons and Gargoyles belong to a fictional group of archosaurs resembling crocodiles with long, flexible, otter-like bodies. (Also in this fictional family are the snake-like guivres.) While Gargoyles became stealthier with naked, color-changing skin, Gryphons became large, powerful, tiger-like predators with huge claws. At some point the Gryphon ancestors aquired insulating pseudo-feathers similar to dinosaurs and pterosaurs, and lost their teeth, so Gryphons rip at their prey with sharp beaks.Gryphons are extraordinarily flexible, moving like a cross between a cat and a snake. All of their joints have a wide range of motion. They can curl up into a ball and wrap around trees. This flexibility helps them to climb, move through tight spaces and crawl through tall ground cover when stalking prey.
At one point gryphons were becoming a less flexible dinosaur design related to archaeopteryx and sickle-clawed dromaeosaurs. In this drawing we can see a combination of archaeopteryx, feathering, anthropomorphic torso and sickle-clawed feet. (It looks like I left an extra toe on one of the feet.) This is totally unlike the current Gryphon idea.

Here is an effort to rehabilitate the same drawing as a modern gryphon with a toothless beak and four huge talons on each foot. The tail, with it's archaeopteryx-like feather pattern, will probably have to go.